May 31

May 2014 Blog Carnival: Star Wars – That’s a wrap!


May 2014 Blog Carnival: Star Wars – That’s a wrap!

I can’t believe that the month is almost over and the blog carnival I volunteered to host has drawn such a diverse selection of entries.  I asked the question “What does Star Wars mean to you” and received a totally unexpected response.

My contribution was a somewhat rambling post mainly based upon the d6 edition of the system and a very brief look at the D20 versions.

Bill Heron of wrote quite a detailed look at the d6 edition of Star Wars, the first of the licensed games and its very apparent the love he has for that system in that attention to detail in that post.

While Bob of Ancient Faith in the Far Future wrote about using Traveller to create an Empire for him to play in.  I also agree with him about the prequel films being a bit uncalled for and he gets some extra Kudos for mentioning Blakes 7 🙂

The final entry came from James Introcaso and his worldbuilding blog I take my hat off to him for doing something unexpected by taking an interesting concept and reworking it for his own world.  I will never look at a pit trap in the same light.

In conclusion

Just because someone says Star Wars, it may not mean the same thing to you that it does to them.  Some people cling to the film and abhor anything that isn’t their definition of canon while others enjoy the grand toolbox that the universe of Star Wars has to offer.

Whatever it is, I think its fair to say that despite its supposed flaws the films do offer a shared canvas upon which to paint your own stories and while they may not be tales of destroying the Death Star, just being able to rub shoulders with some of the wretched scum and villainy can lead to some fun times in a collaborative story.

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Posted May 31, 2014 by GeneralTangent in category "RPG

About the Author

I've been gaming on and off since about 1989 and during that period have played with numerous game systems. I'm fluent in a few, have a basic understanding of quite a few more and can get by in others. Somewhere along the way I found time to be a playtester, contribute to an unpublished game supplement and be associated with another gaming magazine written by far more talented people than I. This lead to one infamous article being written in which I followed the letter of the adventure and torched the parties river barge. I'm also listed on as a game designer.


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