The Great Old Ones have returned to claim the ruins of Earth, and you are one of them! Cthulhu Wars is a competitive strategy game in which 2 to 8 players face-off to determine the fate of the planet. You’ll recruit cultists and summon monsters, cast spells, open interdimensional gates, and awaken your Great Old One!
Now this looks like a pretty cool Kickstarter that I would love to back it but it’s a bit too expensive for me and I don’t know if I’d get to play it with my current group, so I’m going to hold off on this project.
This is a bit of a change for me, sharing a project that has a very limited appeal; unless you live in or near Reading in which case back it 🙂
#RPGaDAY2015 – Day 1: Forthcoming Game You’re Most Looking Forward To
There are so many interesting games scheduled to come out this year it is hard for me to say which one I’m looking forward to the most. Many of these games are ones I have backed via Kickstarter, so I would have to say the impending Thunderbirds board game is going to be the one I’m really looking forward to.
It has been 50 years since the popular card game was first published by Doug Malewicki. It’s time to celebrate with a new edition.
I’m a huge fan of this game, so much so that I’ve blogged about it in the past here and here, so I am stoked that the 50th edition of the game is going to be published with all new full colour artwork.
Vampire Hunters is a cooperative board game for 1-4 players. Take the role of a hunter against vampires!
Looks like an interesting board game but I don’t know if the rest of the gaming group would be interested in it.
You control a group of survivors, trying to reclaim the city from the infected. But who do you fear most? The infected or the Surviving
It looks like like an interesting boardgame and could be worth backing.
Back an exciting card driven WWII strategy game that plays like a wargame, card game and a board game all in one! For 2 or more players
This looks like it may break the mould in tabletop wargaming, it could be worth a punt if you like this sort of thing. Since tabletop wargaming brings out the worst side of me, I won’t be backing this one I’m afraid and when I say worst side, I mean the really competitive part of me that hates to lose 🙂
A short while ago I took ownership of the Nuclear War Players Guide and I thought it would be interesting to see what the breakdown of my current playing deck is; after sorting through all the cards and counting them twice I present to you my findings:
|Total number of cards
It has been a while since I did this and my results even surprised me. I never realised I had that many special cards or warheads in the deck and I even added the special dual warhead / booster cards that came in the expansion Weapons of Mass Destruction, I added them in as as both warhead and booster.
With such a large deck I had to find a way of transporting it around and I have a large Utra-pro card carrier to house them plus it also doubles as a way of drawing cards; rather than have one or two piles of cards I allow each player to draw from any of the five wells in the carrier. It makes shuffling them back easy to, just shuffle and deal to the bottom of each well then lay the unused stacks on top.
Secrets are handled by letting someone have the chance of stealing a Secret and then they take a card from a separate Secret deck; the stolen card is then returned to the deck for another time. This way nobody knows until it is played what Secret has been taken.
Specials also include the various anti-missiles in the game, I didn’t think it would be worth counting them all out for another separate list.
When it comes to playing the game, I let each player draw two cards and choose one rather than dealing nine cards out to everyone.
If you want to know the specific breakdown of the deck let me know and I’ll see what I can do.
Race to build sandcastles on the beach before the big wave. Attack with gulls, crabs and buckets – earn bonuses. It’s summer in a box.
I remember playing Andrew’s previous Kickstarter at Dragonmeet a couple of years back and it was a lot of fun to play. I didn’t back that one as I didn’t think my group would want to play it.
Back in December at Dragonmeet I had the chance to play an early prototype of the The Thunderbirds Co-operative Board Game and the Kickstarter is now live.
Join International Rescue, avert disasters, and foil the Hood’s evil scheme in THUNDERBIRDS, the new co-op game from Matt Leacock
The funding period ends on the 29th March so you have plenty of time to back it; however one of the pledge levels reaches £70,000 it becomes locked and no longer available for selecting. At the time of writing the amount pledged was nearly halfway there.