October 5

Zombie infection spread table for Savage Worlds

Recently someone asked me if I had a “Zombie infection spread table for savage world” and I have to admit that I didn’t, although a smarter person than me has already created a mathematical formula for it:

This equation could spell your doom: (bN)(S/N)Z = bSZ. That is, if you ever found yourself in the midst of a zombie pandemic.

That’s because the calculation describes the rate of zombie transmission, from one walking dead individual to many, according to its creators, Robert J. Smith?, a mathematics professor at the University of Ottawa who spells his name with a “?” at the end, and his students. Smith’s work has inspired other researchers to create zombie mathematical models, which will be published with Smith’s work in the upcoming book, “Mathematical Modeling of Zombies” (University of Ottawa Press, 2014).

http://news.yahoo.com/surviving-zombie-apocalypse-just-math-115916068.html

The person never asked me why they wanted such a detailed model.

I wouldn’t worry about such a detail as with most survival games I’d pluck a rough figure out of the air and use that to calculate the number of human survivors in an area.  For an urban environment I’d say 5% to 10% of the population have survived and go as high as 33% for wilderness areas.

I’ve always felt that the point of a good zombie apocalypse fiction; be it game, book or movie is to have fun and see how long you can survive before you succumb to the inevitable.

If you have any further questions, please comment or contact me and I’ll do my best to answer them!

Have fun and try to stay away from the hordes 🙂


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Posted October 5, 2014 by GeneralTangent in category "All Flesh Must Be Eaten", "horror

About the Author

I've been gaming on and off since about 1989 and during that period have played with numerous game systems. I'm fluent in a few, have a basic understanding of quite a few more and can get by in others. Somewhere along the way I found time to be a playtester, contribute to an unpublished game supplement and be associated with another gaming magazine written by far more talented people than I. This lead to one infamous article being written in which I followed the letter of the adventure and torched the parties river barge. I'm also listed on http://rpggeek.com as a game designer.

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