April 19

Kickstarter – Campaign Coins Starter Sets and Epic Treasure

We make beautiful metal coins for tabletop games. Treasure worthy of your greatest adventures!

I’ve done all sorts of things to try and grab the attention of my players with props, I even tried using in game currency to add the extra dimension to the game but I ran into a major problem with coins; you couldn’t get enough of them to represent the vast wealth that certain OGL games require.

Now this project does look cool but since the coins are metal I suspect the shipping costs of the number of coins I would need to play with would be beyond prohibitive.

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April 15

Kickstarter – BattleBards – Fantasy Audio for Tabletop Gamers Done Right!

Enhance your Campaign w/ 500+ Fantasy Audio Scores built for Tabletop RPGs. Create your own custom scores! All from the browser.

As a games-master I’m always looking for something to enhance my players experience at the tabletop, I’ve mentioned using soundtracks before to try and make things memorable. There’s nothing like the sound of rain or chatter at the local tavern playing in the background to add to the atmosphere.

So when I was contacted by BattleBards regarding their Kiskstarter I was intrigued to say the least.

 

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April 12

Kickstarter – Fantasy RPG Bookmarks for Players & Game Masters

Finally a series of bookmarks that are both beautiful and functional to enhance your tabletop gaming experience!

I’ve mentioned about using bookmarked pdfs before but never talked about a proper physical bookmark that you can stick inside your gaming books.  This Kickstarter does just that, a collection of bookmarks that you can use in your gaming books.

I like the look of them and the art is pretty good, I’m undecided whether or not to back the project since they only appear to be printed one side; I suspect it would be too much of a headache to print bookmarks containing basic class information for all the OGL games on the reverse.

 

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April 9

Pathfinder – Changing horses midstream

I apologise for those people who may be confused with the title of this post and came looking for rules on changing horses midstream.

What I really want to discuss is the possibility of changing my current campaign from an adventure path style game to a sandbox style campaign.

My players have mentioned to me about the Elder Scrolls style games they have played and I thought it would be interesting to see what happens if I give them an open ended environment in which to play. Luckily I have plenty of resources to draw upon and can use them to populate the region they will be exploring.

I should be able to generate quests for them to undertake and slowly tie the events together into a seamless puzzle for then to solve.

The last time I gave them something like this to play with was the Legend of the Five Rings supplement Mimura; I recognise where I went wrong there was bombarding the players with too much information in one go.

If I slowly add information to the campaign Wiki  I should be able to refer them there and allow them to refresh their memories of past events.

Fingers crossed that I may have found a potentially winning game idea.

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April 6

Shackled City Adventure Path #3

I was planning on writing a different post to this one but after reading the bits of the adventure I have been researching I gave up.

I was wondering why the town watch hasn’t been investigating the missing people in the first chapter and I poured over the books looking for how many guards the town should have; the answer I found was 45. Later on in the book I discovered that rather there are 750 town watch, which is rather different from the 1% suggested.

At this point I realised that the adventure was flawed and with my upcoming holiday I would have no way of fixing it before the next session.

We decided in the end to drop this adventure and try something else instead.

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