September 28

#RPGaDAY2015 – Day 15: Longest Campaign Played

In all my years of gaming I have only really participated in one long campaign; Games Workshop’s The Enemy Within for Warhammer Fantasy Roleplay.

With the exception of the final chapter I was using the Hogshead reprints of the classic adventure and with the additions of the Doomstones campaign which also got inserted into the mix as well as The Dying of the Light, the campaign ran for three years of real-time play.

It was such an epic campaign that I think of it a lot and wonder what I could do to try to recreate the mammoth scale of adventuring;  I did add in my own touches to the scenarios keep the players guessing as to what was coming next.  From barge burning, to unexpected pied piper style shenanigans within the great city of Middenheim I had fun throwing encounters and random things to the players and they stood up to the challenge and rose above the adversity.

I think what I really liked was seeing the characters improve and grow from lowly street filth to movers and shakers with The Old World.

I still have the books, maps, notes and character sheets from the old game.  I don’t think I could run it again with the same players as I don’t think I could do it justice again and it would tarnish the memory of the whole shared experience.

Perhaps I’ll dig my notes out and scan them for posterity.


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Posted September 28, 2015 by GeneralTangent in category "fantasy", "horror", "RPG

About the Author

I've been gaming on and off since about 1989 and during that period have played with numerous game systems. I'm fluent in a few, have a basic understanding of quite a few more and can get by in others. Somewhere along the way I found time to be a playtester, contribute to an unpublished game supplement and be associated with another gaming magazine written by far more talented people than I. This lead to one infamous article being written in which I followed the letter of the adventure and torched the parties river barge. I'm also listed on http://rpggeek.com as a game designer.

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